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Tuesday 31 May 2016

Kings of War Campaign game 2

So, last night was campaign night! My 3rd game (second in the campaign) of Kings of War. As my Arthurians are being repaired, I dragged out the El Cid models for the evening. I also decided to, err, 'customise' myself a hero on a 'winged beast', so up into the loft I went to drag out the old 4th edition WFB High Elf dragon ( long since missing its Prince Imrik rider) and onto this I blu-tacked (yeah...I know!) a Foundry Norman knight I'd painted years ago for an 11th century Saga Welsh force that got abandoned. I painted him a shield in the El Cid colour scheme and 'Bob was the proverbial uncle'. At least, it would do as a temporary measure... I do quite fancy painting an Arthurian hero to place atop the beastie as the Dragon imagery in my Arthurian banners would go well with an enormous red dragon model!!

Anyway, the army I took was different this week. As well as the winged beastie, I took a mtd hero with Diadem of Dragons giving him a breath attack and 2 wizards. I took 3 regiments of knights, one with a terrain negating item, one with 'nimble' so it behaves like light horse and one with 'The Fog' so the impact of enemy shooting against is reduced. They were supported by 2 troops of light horse, a phalanx horde and an archer horde and, of course, my war mammoth!

I ended up in a 3-way game against Mike W and his Kingdom of Men force and Grahame who was fielding a Kingdom of Dust (or something like that) undead army - basically WFB Tomb Kings. We set up on a 8 x 6 table and off we went with a 'kill 'em all' scenario.

After last week's humiliation, this was very different - unpleasant though it was, the hefty defeat had taught me lot about KoW. I had read up on flyers (and how to deal with them, though that wasn't necessary in this game.)

We didn't get many turns in as 3-way games take a while, but it was essentially a drawn game, with none of us scoring over 10% of the army total difference over each other, although I can closest, being 10pts short of beating Grahame. Highlights included my mammoth facing down the undead Behemoth (essentially a skeleton Triceratops). The mammoth got flanked by skeleton light horse which saw its demise, but I was then able to frontally charge the Behemoth with knights, while flanking it with the general on winged beast...cue dead Behemoth!! On the other flank, Mike managed to sandwich the undead chariot horde with his own chariot horde, a knight horde and 2 units of guard infantry!! Cue about 135 attacks on the undead! We proceeded straight to the nerve test!!

Overall, a more balanced game. It was quite fun and I'm learning much more about how the troops move and how to get things working. I still suspect that in a game against the more experienced players, I'll get proper mullared but at least I'll have more idea of what I'm doing. Still not sure my army is that well balanced the way I picked it tonight, although it felt better than the last twice I have played.

Here's a couple of pics from the game last night.

1 comment:

Matt said...

Andy, glad you had a better game. Stick with KoW as it does take a bit of getting used to if you have a WAB background. My first couple of games left me feeling undecided but then I had a couple more followed by a whole weekend and now I'm hooked. Fast and furious fun with rules which are pretty elegant but yet still give a very satisfying game IMHO.