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Showing posts with label Battle Report. Show all posts
Showing posts with label Battle Report. Show all posts

Thursday, 17 August 2017

Dragon Rampant Show Playtest with the Elves

Played a game of Dragon Rampant on Monday. Andy Mac and I tried out our planned scenario for the Hereward Wargame Show on 3rd Sept. We have 4 war bands of roughly 30pts each. Two Elves, one Ratkin/Skaven and one Chaos. They are converging on a woodsman's hut where said woodsman has been rumoured to possess a magical ring of some power. The winner is the player who captures the ring.

To keep things interesting, we added some 'random events' in the form of small jewels which, when contacted, trigger the arrival of 'something'... The 'something' could be a helpful thing or a hindrance...you don't know until it activates.

All in all, it worked well. We just need to deploy a bit further onto the table so the bloodshed starts more quickly!! We are also pleased to note that the whole thing has a suitably 'retro' look - quite like early 90s Warhammer, a fact helped by the 80s and 90s models and the lovely old GW cardboard Elf palace from the early 90s...

Come and see us in action on 3rd Sept at the show in Peterborough - join a war band, throw some dice and try to capture that magical ring!!

The first few pics are the last of the bunch I took the other day - for some reason they didn't airdrop to my Mac properly before...



The whole 61pts together...



Treeman vs Ratkin...

...while the Elven panzer division advances to the woodsman's hut.

Oh dear...that wasn't meant to happen!!!

Closing on the woodsman...see also the Ranger who has 'appeared' top left to help the Elves...

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The second Elf force prepares to engage the hordes of Chaos...

The Chaos horde advances...



Elf spearmen sneak round the mansion to support the advance on the woodsman's hut.

Elven knights have slain the woodsman and captured the ring...just in time!!!

Tuesday, 24 January 2017

The Sacred Mole of Ukkert - 36pts Dragon Rampant Game

Prince Arthadan Silverhelm cursed, as the Ratkin mob skittered away from the Glade Guardian Treelord's thunderous charge, the Sacred Mole still in their furry-pawed grasp. His warriors halted exhausted around him, ornate armour and Elven blades drenched in the foul gore from untold scores of slaughtered Ratkin. Their bleeding corpses carpeted the ground of Ukkert Plain, their stinking blood already soaking into the grassy earth. Behind them, the remnants of the chittering horde melted away, their grevious losses meaning that it would be many a day before they raided the forest realm again. Volleys of arrows from the Elven archers encouraged them on their way.

The Treelord stomped ferociously onward, chasing the fleeing mob, raising its head and emitting an unearthly howling cry... Arthadan allowed himself an exhausted smile. The fleeing Ratkin would have no chance; the call of the Treelord would rouse the forest sprites, the dryads... Aye, it would even rouse the great eagles of Dynnar's Peak. The Mole would be returned... 

But not this day...

Fantastic game of Dragon Rampant with my good friend Andy MacTaggart yesterday at the club. It was my first game with the Wood Elves against Andy's Skaven horde. He had taken 10 units, many of which were low points cost (you get a lot of cheap Ratkin for 36pts!!) against my tiny 5 unit force of Elves!

Anyway, the game was a belter! Andy was trying to overcome me with sheer numbers, tying down my best units while his scouts sneaked the Sacred Mole off the table. However, the sheer number of his units meant that he rarely managed to move them all and my plan to force the action and cut off the scurrying scouts did work...almost!!!! They evaded the last charge of my Treeman and left the table about 20 inches short of their objective, at which point the game ended as neither of us could achieve the primary objective. I won by 2VPs to 1, only because I achieved a 2pt quest and didn't achieve my other one! I lost one unit - the spearmen, but took out over half the Skaven in some epic combats. Again, the sheer number of Skaven units meant that retreating units got caught up and, being unable to retreat properly lost more models...

We had a lot of discussion about the best way to represent Skaven. We reckoned it would be best for standard Rat warriors to be Bellicose foot - fleet-footed, fast and brutal in attack, but weak in defence. Anyway, we're going to play again in a couple of weeks...

I took some pics, but not many, and poor lighting meant that most weren't useable. Here are the few that are ok...

Shortly after the start of the game...

Shiny, redoubtable Elf battle line - discipline, that's what this is!!!

Just over half of the furry, chittering Ratkin horde...

Prince Arthadan's warriors have cut off the escape route...combat is imminent!

Jolly nice unit of Stormvermin Andy has painted there! They're going to die!

Treelord vs Skaven Master Assassin (with 'Venomous' - Yikes!!!) After several charges and countercharges, the Treelord triumphed!!

After much slaughter, the Ratkin scouts run desperately for the objective...see the Treelord's base top right of pic... He's coming for you, little furry ones....


Sunday, 15 January 2017

Dragon Rampant with Cameron - 'The Day the Dice Went BAD!!!'

So, with Mrs Geetarhero away for the day visiting a poorly 96 year old Grandma in hospital, Cameron and I were left at home on a rainy day. Great excuse to get the toys out for a game! Now, I don't yet have any archers painted for the Wood Elves so stuck to their High Elf brethren vs Orcs today. I also went for smaller war bands than I usually do - 24pts including fantastical upgrades - normally we do 24 pts of troops/abilities plus 6 - 12 pts of fantastic upgrades. However, Cameron loses interest too quickly with forces that size, so 24 pts (standard size force) actually worked well. The Elf force was the same as Dan Mersey's Vendel minis sample Sea Elf one in the rulebook, so 2 x elite foot; 1 x light foot and one archers with invisibility and sharpshooter. The Orcs had elite cavalry (Grognutz Elf Biter and his boar riders), greater war beast (reduced model troll unit), 2 units of fearful Gobbo light foot, one of which 'hates' Elves , a unit of Orc archers (Cameron's own models I got him off EBAY) and a unit of Orc Boyz as offensive light foot)

We decided on the Sacred Mole of Ukkert with me playing the dastardly Orcs who'd nicked it!

The game was immense fun, characterised by me rolling diabolical dice, both for activation and in combats and Cameron walked away with the game by rolling staggeringly brilliant dice and, to be fair to him, some sound tactical moves once I'd reminded him of some key rules. He really did play well not just win by good dice!

Here are some pics...a few aren't great cos I was in a hurry taking them during the game, but you'll get the idea!!

The Sacred Mole in its large (Lego) chest!!

A very overconfident Orc Warboss!

Prince Arthdan's Elves ready to rescue the Mole...

Early stages...Already failed activations have strung the Orcs out too far...unlike the highly disciplined Elves!

Arthadan tries to tempt Wild Charging Orcs into the trees... Clever lad, that Prince...

Worked like a charm... CHARGE!!!!

Chop, chop...Urk!!! Dead Gobbos...

Elf charge!! Finish the Greenskin scum!!!

Hack, chop, slice... Ground carpeted with dead Gobbos...

This isn't gonna end well...if you have green skin!!!

The Orcs still have the Mole, but their war band has lost the Gobbos and Trolls...deadly Elf archery seeing the latter out of the game!!

CHARGE....

Bugger!! That's the Elf dice....

And mine...thrice bugger, feck and damnation!!!!

Phew... A draw!!!

Argh...more Gobbos hacked down in heaps by those Elf princely guards...

The Mole-carriers make a desperate bid for freedom...

Aahh... Oh dear!!

This REALLY isn't going well now!!!

And that's that...only archers left now... The Elves have triumphed!!!

Saturday, 1 October 2016

War and Conquest 'Age of Warlords 2' day at Peterborough Wargames club

Brilliant day last Sunday at the club! We hosted the second War and Conquest 'Age of Warlords' gaming day, with participants either trying to cause (or prevent) the fall of the Western Roman Empire in the mid 5th Century AD. I had written the lists prior to the same event last year and they had seemed pretty well balanced last time out.

Once again, I took my Patrician Romans. This time, I restructured my force so that it was very elite-cavalry- heavy, fielding my Bucellarii as Huns, supported by foederate German nobles and Hun horse-archers. This was backed up by one unit of Roman pedes and a unit of Germanic foot who had been whipped from the Roman fabricae, so were armoured, and equipped with with heavy thrown weapons. There was an additional unit of Roman sagitarrii and I had 4 personalities - 2 Roman with the bucellarii and 2 Germanic - 1 with the mounted nobles and one with the infantry. This gave me 5 SIPs...very useful they proved too!

Most of the armies present were significantly bigger than mine - players having gone for troops and often big units of them to get more dice in. We had a fair few Patrician Roman armies, several Saxons and a Frank, maybe some Romano-British too...can't quite remember. But each army did have its own 'character', which was nice - no two forces had been composed the same.

Due to one player falling ill on the day, I only got one game in during the afternoon, against George ad his Heptarchy Saxons, so I spent some of the morning downstairs playing some Sci-fi thing by Spartan games (pretty good fun actually, despite the fact I don't really like such games normally) and making tea!

My game was really good fun! It went to the wire! I initially drew the 'kill your opponent's 2 most valuable units' objective. Well, no way my poncy late, late Romans will kill Saxon Gedriht, so I expended a SIP to choose one and went for 'get an unbroken unit into the enemy deployment zone and prevent him doing the same.'

I decided to play aggressively, as George's army was bloody enormous! However, he only had one unit of Gedriht, so that was a bonus! I deployed with all my cavalry on my right flank, intending to refuse the other as long as possible while I smashed his left. I expected him to advance, form shield wall against my cavalry and envelope me on my weak left flank, thereby crushing my plan, but, for whatever reason, he didn't. Seeing my massed large cavalry units, he moved an infantry unit from his right to his left to support it. This was his undoing, as, although his Gedriht mashed my foederate foot like they weren't there, my pedes broke the unit of Geoguth they were facing and, chasing them down, smashed into the flank of the marching reinforcements, breaking them in one turn! While this wa sharpening, my bucellarii, despite flunking two charges, did massive execution in their second combat round to break the Duguth facing them and threaten the flank of the Saxon horse who were valiantly battling my German nobles, the Huns having seen off the skirmishing Saxon cavalry with a volley of arrows and a well-timed charge. In the end though, it all came down to who got strategic advantage in the final turn. If George won that, his Gedriht would have flanked and slaughtered my bucellarii...if I got it, I'd be home and dry. My extra SIPs saved the day here and the game went to me, as my Pedes were firmly settled in George's deployment zone and my cavalry were soon to arrive there, as the Saxon horse were unlikely to last another turn.

This game made me think about the lists. They are generally good, I think, but there may be an argument for slightly increasing the cost of armour for some units - notably those non-noble units who can get them from Roman fabricae, etc, as armour certainly makes a difference (as it should) in combat. I'm going to look again at the lists and possibly submit some suggestions to Rob Broom about that.

Anyway, it was a fun day - everyone seemed to think so and reported it as such, so we must be doing something right! Huge thanks to all who travelled so far to come along, especially Rob who drove from Bristol to be there for 9.00am!

Here are a few pics...






My only game of the day - The Patrician right flank - Huns about to see off the Saxon light horse...

View from the Roman lines...

View from the Saxon lines...

Roman bucellari crash into Saxon duguth...kontos didn't work ever so well in this charge, but luckily the Saxons did no better!

Combat erupts all along the lines

My depleted bucellarii about to finish off the Saxon Duguth...